- Aimbot
- Enable, with a key and max distance (50–800 m)
- Targets: PMC, Boss, Scav
- Prediction
- Only Visible
- FOV: circle, radius (10–800 px), and color
- Target Line: color and Target Info
- No Recoil
- No Sway
- Hitbox model: head, body, left, right, and legs
- Hit Notifications
- Hit Sound: COD, Crit Hit, Marvel, X (Twitter), XP
- Visuals
- PMC, AI, Scavs, and Bosses share the same panel, each with its own settings.
- Layer and model
- Enable, with max distance (10–800 m)
- Visible Check: invisible color and Per Bone
- Layer: Off, Chams (Internal), Chams (External), Glow
- Internal chams material: DEFAULT, White, Adaptive visibility, Blue, Cyan, Red, Purple, Custom (Custom has a color)
- External chams material: Adaptive Visibility, Galaxy, Fire, Hologram, Toxic, Plasma
- Glow material: Adaptive Visibility, Galaxy, Fire, Hologram, Toxic, Plasma, Custom Color, RGB (Custom Color has a color)
- Model Changer: Tung Sahur, Jett, Flopper Princess, Flopper VR (one model shared by every category)
- Drawing
- Skeleton: color and thickness
- Head Dot: color and size
- Box: color, type (FULL, CORNERS, DASHED, ROUNDED), Filled, Fill Color, Outline, thickness, width ratio, rounding, dash length, and dash gap
- Snapline: color and type (CENTER, TOP, BOTTOM)
- Text and bars
- Username: color and position (ABOVE, BELOW)
- Player Info: Level, KD, Hours
- Distance: color, position, and With Name
- Held Item: color and position
- Inventory: color and price
- Loadout value: color
- Health Bar: position (LEFT, RIGHT, TOP, BOTTOM), background, color by health (High, Medium, Low, Back), width, and offset
- Local
- Crosshair
- Bullet Tracers: RGB mode or a fixed color, thickness, and fade time
- OOF Arrows
- World
- Items
- Ground Items: color, icon, price, amount in stash, hideout needs, distance, and max distance (0–1000 m)
- Loot categories: Weapons, Mods, Ammo, Gear, Magazines, Grenades, Medicine, Keys, KeyCards, Food, Money, Other
- Whitelist: color, plus a window with search, Flea or Trader price, price filter, ESP color by price, selected only, clear, and refresh
- Price filter: minimum, maximum, or range, in rubles, and select matching items
- Price colors: Low, Mid, High, thresholds, and auto from the catalog
- Hideout List: color, only items you still need, and a window with search, All needs, Missing, Clear, and Selected
- Corpses: color, icon, distance, inventory (with price), loadout value, and max distance
- Containers: color, icon, distance, and max distance
- Container categories: Military crates, Technical crates, Medical crates, Valuable containers, Common containers, Stashes, Dead bodies, Computers
- Quests
- Quest ESP: color, icon, distance, and max distance (0–2000 m)
- Show Zones
- Show Items
- Player Quest Item [Q]
- Only Kappa Required
- Current Map Only
- Others
- Extractions: color, icon, status, distance, dot marker, hide closed, hidden extracts, transits, hidden color, transit color, switches, and switch color
- Grenades: color, proximity warning, and warning distance (3–80 m)
- Tripwires: color, draw the wire, and range (20–400 m)
- Misc
- Exploits
- Thermal Vision
- No Visor
- Time Changer, hour from 0 to 24
- Perfect Climate
- Debug Wireframe
- Battle Mode: key and mode Off, Toggle, or Hold. Hides world ESP and the radar; player ESP stays
- Radar
- Radar: size, X/Y position, max distance, and range
- Web Radar: session code, copy, open in the browser, and status
- Blips: PMC, Player Scav, AI (Scav), Bosses, Unknown, each with a color
- Settings
- General
- Accent Color
- Configs
- Config name
- Save
- Reset Defaults
- Config list: Refresh, Load, Delete